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:: KNOW ABOUT LIGHT |
PRINCIPLES
OF LIGHT
Basic
Theory
Lighting
Metrics: Quantity, Quality, Efficiency
Quantity
of Light
Quality
of Light
Fixture
Efficiency
Color Metrics
Basic
Principles
Metrics
Specifying
Color
Basic Theory
Light is a form of radiant energy
that travels in waves made up of vibrating electric and magnetic
fields. These waves have both a frequency and a length, the values
of which distinguish light from other forms of energy on the electromagnetic
spectrum.
Visible light, as can be seen
on the electromagnetic spectrum, represents a narrow band between
ultraviolet light (UV) and infrared energy (heat). These light
waves are capable of exciting the eye's retina, which results
in a visual sensation called sight. Therefore, seeing requires
a functioning eye and visible light.

Light can be produced by nature
or by humans. "Artificial" light is typically produced
by lighting systems that transform electrical energy into light.
Nearly all lighting systems do so either by passing an electrical
current through an element that heats until it glows, or through
gases until they become excited and produce light energy.
Incandescent
light sources are an example of the first method, called incandescence.
Current is passed through a filament, which heats until it glows.
Because this method is considered wasteful (most of the energy
entering the lamp leaves it as heat instead of visible light,
other light sources were pioneered that rely on the gaseous discharge
method, including fluorescent, high-intensity discharge (HID)
and low-pressure sodium light sources.
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Lighting
Metrics: Quantity, Quality, Efficiency
Because some 85% of human impressions
are visual, proper quantity and quality of light are essential
to optimum performance. The mission of lighting management is
to provide the optimum quantity and quality of light to its users
at the lowest operating cost.
Lighting metrics are used to understand
and predict how a lighting system will operate. They deal with
quantity of light (light output and light levels), quality of
light (brightness and color), and fixture efficiency (electrical
efficiency and how much light leaves the fixture).
:
Quantity of Light
Luminous Flux (Light
Output). This is the quantity of light that leaves
the lamp, measured in lumens (lm). Lamps are rated in both
initial and mean lumens.
Initial lumens indicate how
much light is produced once the lamp has stabilized; for fluorescent
and high-intensity discharge (HID) lamps, this is typically
100 hours.
Mean lumens indicate the average
light output over the lamp's rated life, which reflects the
gradual deterioration of performance due to the rigors of
continued operation; for fluorescent lamps, this is usually
determined at 40% of rated life.
A number of factors affect
a lamp's light output over time, including lamp lumen depreciation,
the lamp's interaction with the ballast, supply voltage variations,
dirt or dust on the lamp, and the ambient temperature in the
fixture.
To avoid confusion, note that
"lumen output" is a term also used to describe a
fixture's light output, not just a lamp's. Even more factors
can affect light output in this case, including the distribution
characteristics of the fixture, fixture surface depreciation,
and dirt and dust buildup.
Illuminance (Light
Level). This is the amount of light measured on the
workplane in the lighted space. The workplane an imaginary
horizontal, tilted or vertical line where the most important
tasks in the space are performed. Measured in lux, light levels
are either calculated or, in existing spaces, measured with
a light meter. One lux is one lumen per square meter. Lumens
can be produced as either initial or maintained quantities.
Initial footcandles indicates
a light level after new lamps are installed.
Maintained footcandles indicates
a light level after light loss factors are considered over
a period of time. Light loss factors include those affecting
light output (see above) and also room surface reflectances,
room size/proportions, dirt and dust buildup. While light
output may describe either the output of a light source or
fixture, maintained footcandles always takes into account
the efficiency of the fixture in transmitting light to the
workplane.
The human eye is a sophisticated
piece of machinery; it is able to adjust to a wide range of
light levels, including about 10,000 footcandles on a sunny
day to about 0.01 footcandles under full moonlight. However,
optimum ranges of light levels have been established for various
tasks so that those tasks are performed most efficiently (reading
a magazine, for example, would be difficult undermoonlight,
while 10,000 foot candles would be excessive).
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:
Quality of Light
Luminance (Photometric
Brightness). The light that we actually see, brightness
can be measured as the light leaving a lamp, or the light
reflecting from an object's surface. If not controlled, brightness
can produce levels of glare that either impair or prevent
a desired task being performed. Glare can be described as
direct or reflected glare, which can then result in discomfort
or disability. Direct glare comes straight from the light
source.
Reflected glare shows up on
the task itself, such as a computer screen.
Discomfort glare does not
prevent seeing makes it uncomfortable.
Disability glare prevents
vision. A popular example is holding a glossy magazine at
a certain angle; a veiling reflection results, impairing our
reading of the page.Color. The color quality of a lamp is
revealed as its color temperature rating and Color Rendering
Index (CRI) rating.
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Fixture Efficiency
There are two ways to look
at a light fixture's (luminaire's) efficiency; one indicates
how well the lighting system transforms electrical input into
useful light output, and the other indicates how well the
fixture itself transmits light from the lamp(s) to the workplane.
Electrical Efficiency.
Lighting systems require electrical input to work. This input
is measured in watts (W), a measure of required electric power.
A lighting system's rated input wattage, therefore, is the
amount of power required for it to work at any given instant
of time.
Lamp manufacturers publish
nominal wattage ratings for their lamps; when fluorescent
and HID lamps are operated as a system with a ballast, however,
a new rated wattage will result, published by the ballast
manufacturer. Ballast manufacturers publish up to three input
wattage ratings. The ANSI number is the result of a standardized
ANSI test of that given ballast manufacturer's ballast operating
a given compatible lamp type (often called the "bench
test" because the lamps and ballasts are operated bare
on a bench). The next one or two are the manufacturer's ratings
for tests in actual open and/or enclosed fixtures.
One way to compare the electrical
efficiency of lamp-ballast systems is to determine a common
light output level, then compare the input wattage for various
systems.A more popular way of achieving a comparison of the
relative efficiencies of lighting systems is to use efficacy,
expressed in lumens per watt (LPW or lm/W). To determine a
system's efficacy, divide its lumen output by its rated input
wattage.
Fixture Efficiency.
The light fixture's physical characteristics will affect how
much light will leave the fixture and how much will be directed
at the task. Factors that affect the efficiency of the fixture
include its shape, the reflectance of its materials, how many
lamps are inside the fixture (and how close they are to each
other), and whethershielding material such as a lens or louver
is used to soften or scatter the light.
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Color Metrics
:
Basic Principles
Light, like all forms of radiant
energy, is represented on the electromagnetic spectrum. Traveling
in waves, light is differentiated from other forms of radiant
energy such as heat and X-rays by the frequency and length of
its waveform. A narrow band on the spectrum is visible light,
composed of different colors/wavelengths, from violet at 380 nanometers
to red at 620-760 nanometers. An even balance of these light waves
composes white visible light. To see this principle firsthand,
look at a rainbow, which results from sunlight being refracted
by droplets of moisture in the air, or simply shine a beam of
white light through a glass prism to make a rainbow of colors
appear on the other side.
Visible light cannot be seen,
however. If we turned on a flashlight in a dark room, the beam
of light we are seeing is actually light being reflected from
a multitude of dust particles in the air. Therefore, we see objects
only when light is reflected or emitted from them. And that is
how we see color.
All objects are chemically oriented
to absorb certain wavelengths of light and reflect others. The
ones that are reflected are perceived by the human eye to be the
color of the object. A red object being struck by visible white
light will absorb all wavelengths except red, which is reflected,
and so we see the object as red. A pure white object reflects
all wavelengths and absorbs none. A pure black object absorbs
all wavelengths and reflects none.
This is where a great amount of
art comes into lighting because few lamp types produce pure white
light. Some lamps produce light that is saturated in blue and
green, others red and yellow. A red object struck by light that
contains only blue and greenwavelengths would not appear red as
if it were under sunlight. A low-pressure sodium lamp produces
light saturated in yellow, which means that all objects struck
by it will appear yellow, black or a shade of gray.
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:
Metrics
To understand how a lamp's light
will affect the color of objects in the space, three metrics are
used, including spectral power distribution,
color temperature and color rendering.
Spectral power distribution
shows the visible light spectrum and the wavelength composition
for the light from the lamp (see illustration). The spikes
indicate that the light is stronger in revealing certain colors.
A
spectral power distribution curve for a 400K lamp with a triphosphor
(red, blue, green) coating to improve color rendering.
Color temperature,
expressed on the Kelvin scale (K), is the color appearance
of the lamp itself and the light it produces.
Imagine a block of steel that
is steadily heated until it glows first orange, then yellow
and so on until it becomes blue or bluish-white. At any time
during the heating, we could measure the temperature of the
metal in Kelvins (Celsius + 273) and assign
that value to the color being produced, resulting in a "color
temperature." Computer software performs this function
for today's lamps, giving them a color temperature rating
found in the manufacturers' literature.
For incandescent lamps, the
color temperature is a "true" value; for fluorescent
and high-intensity discharge (HID) lamps, the value is approximate
and is therefore called correlated color temperature.
In the industry, both terms - - color temperature and correlated
color temperature - - are often used interchangeably. The
color temperature of lamps makes them visually "warm,"
"neutral" or "cool" light sources.
Lamps with a lower color temperature
(3500K or less) have a warm or red-yellow/orangish-white appearance.
The light is saturated in red and orange wavelengths, bringing
out warmer object colors such as red and orange more richly.
Color
Temperature (Scale indicating light color of light source)/
unit: K (kelvin)
The color of a light emitting
object (light source) is called its light source color. “Fluorescent
lamps are classified, according to the color they emit, into
cool white, daylight, etc., which are terms used to describe
the light source color. For example, the light from incandescent
lamps looks yellowish-orange, that from fluorescent lamps
is whitish, and that from mercury lamps, bluish-white. Such
light source colors are generally indicated by the color temperature
(unit K: kelvin). Generally, the light that is radiated from
an object of lower color temperature will look reddish. As
the color temperature increases, the light becomes whiter,
and as it further increases, the light looks bluish.
Lamps with a mid-range color
temperature (3500K to 4000K) have a neutral or white appearance.
The light is more balanced in its color wavelengths.
Lamps with a higher color temperature (4000K or higher) have
a cool or bluish-white appearance. Summer sunlight has a very
cool appearance at about 5500K. The light is saturated in
green and blue wavelengths, bringing out cooler object colors
such as green and blue more richly.
These
three photos simulate the effects of color temperatures on
objects. (Left) a warm light source is used, enhancing reds
and oranges while dulling blues and greens; (Middle) a neutral
source is used; (Right) a cool source is used enhancing blues
and greens while dulling reds and oranges
Color rendering,
expressed as a rating on the Color Rendering Index
(CRI), from 0-100, describes how a light source makes
the color of an object appear to human eyes and how well subtle
variations in color shades are revealed. The higher the CRI
rating, the better its color rendering ability.
According to the IESNA, color
rendering is the "measure of the degree of color shift
objects undergo when illuminated by the light source as compared
with the color those same objects when illuminated by a reference
source of comparable color temperature.“
Imagine two objects, one red,
one blue, that are lighted by a cool light source with a low
CRI. The red object appears muted while the blue object appears
a rich blue. Now take out the lamp and put in a cool light
source with a high CRI. The blue object still appears a rich
blue, but the red object appears more like its true color.
Standard incandescent lamps
enjoy a CRI rating of 100. Fluorescent lamps are in the 52-95
range, depending on the lamp. Advances in phosphor technology
have enabled fluorescent and HID lamps to advance greatly
in color rendering.
As stated in the IESNA definition,
to compare any two given lamps, they must have the same color
temperature for the comparison to have any meaning.
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:
Specifying Color
When specifying color characteristics
for a lamp, numerous psychological factors must be considered
depending on the lighting goals for the space. Here are a few
general tips.
Warm light sources are generally
preferred for the home, restaurants and retail applications to
create a sense of warmth and comfort, while neutral and cool sources
are generally preferred for offices and similar applications to
create a sense of alertness.
In addition, in retail applications,
color is a critical design decision because buyers need to be
able to choose products of the correct color, both to enhance
the chance of its sale and to reduce the chance of it being returned
once the buyer gets outside and sees it under sunlight. In this
or any other application where the occupant needs to see the right
color, good color quality is essential.
In other applications such as
parking lots, color is not an important factor, so lowcolor-rendering
lamps can be specified.
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